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A single copy-paste prompt that generates a full playable 3D snow survival game, chopping, hunting, cooking, selling, and map expansion, no engine, no assets, no downloads required.
One prompt, one project. This builds a complete isometric snow-survival stacker rendered entirely in Three.js, running straight in a browser tab. Every model is generated from code, so there's nothing to download and nothing to license.
What it builds: a full game loop, chop trees for wood, hunt bears for meat, cook at the campfire, sell to the crowd, and use your earnings to unlock new map zones with better resources. Includes a cold survival meter that drains outdoors and refills by the fire, plus save/load so progress persists between sessions.
How to use it: works best with agentic coding tools like Claude Code, Codex, Cursor, or Windsurf, which write and run the files for you into a real project folder. Also works in standard chat tools like Claude, ChatGPT, or Gemini, either by copying files manually or using the included single-file fallback prompt for a version you can just double-click and open.
Built-in troubleshooting: covers common failure points like truncated output, black screens, missing shadows, and slow performance, each with its own follow-up prompt to paste back in.
Extend it further: includes bonus prompts for a full visual pass (better palette, lighting, contact shadows), a procedural sound system using only the Web Audio API, and a full upgrade shop loop for backpack, boots, and axe upgrades.
Every tunable value, prices, speeds, timers, costs, lives in a single config file, so the whole game can be rebalanced without touching any logic.